"Theme of Mortification" is a much more deviant version of "Theme of Assault" and shares many common elements, but is much more repetitive and dull. Most of the themes presented in this track aren't terribly interesting, and don't offer much to the listener outside of the game, unfortunately. Similarly, "Fear" offers a medley of various themes from the game that were used to build tension or anticipation before and after the many battles. Unfortunately, being presented in this way, they are quite chaotic to listen and might turn many people off. All of the imbedded themes are short, but serve their purpose well in context, and some are actually pretty cool and unique.
Dragon ball z ost instrumental full#
"Theme of Assault" is full of distorted synth guitars, tribal-like percussion, synth melodies, and, at parts, even some cool organ motifs. Nevertheless, some of these are actually pretty good.
They are just a bunch of tracks that might as well have been individually assigned to the track list. That term is slightly underestimated here, since these tracks are just a mix of specific themes of the same category into one track, offering no real interesting flow or seemly integration. In my opinion, the nature of the theme made for a better instrumental track (as heard in the game), but still this vocal arrangement is quite good and interesting to listen.Ī good portion of the album is dominated by "medley" tracks. On top of it, there's an interesting vocal performance from Kageyama. On the other hand, the next track "Sign ~ Omen (Vocal Version)" is quite excellent with its atmospheric synth melodies, chorus, and interesting percussive elements that mix acoustic and electronic sounds together. It's catchy and melodic, inspiring a sense of heroism and adventure, but it's kinda predictable and doesn't offer anything special with its one minute playtime. The track is a blast of punchy synthpads and various orchestral elements, albeit synthetic.
Starting the album is the opening theme "Prologue". Overall, the album focuses on the good points that make Yamamoto's style unique, but also lacks a lot in substance and development. The official release features extended and remastered tracks, even featuring vocal performances by Hironobu Kageyama. Despite creating some strong pieces, the soundtrack tends to be very repetitive due to the contextual nature of the music. On Legend, he focused on a more atmospheric and ambient approach while still keeping the emphasize on melody.
His compositions are well-constructed, expressive and feature a unique sound. Arguably, the best depiction of the world of Dragon Ball comes from Yamamoto, completely surpassing the anime in this respect. Throughout the years, Yamamoto defined his own style for representing the franchise, combining the unique ethnic and futuristic elements from the anime scores with his own touch of mostly rock and classical music. The score was composed yet again by Kenji Yamamoto, whose contributions to the Dragon Ball games are numerous and varied. Due to the nature of the game, the soundtrack of Legend focused more on event-based themes rather than character-specific ones. It utilized a more open-ended fighting gameplay while focusing on multiple-character battles.